Skull And Bones Has A New First Mate As Ubisoft Hires Call Of Duty Veteran

Skull and Basic has a new commencement mate, as Ubisoft hires Call of Duty veteran

(Prototype credit: Ubisoft)

Skull and Bones, Ubisoft’due south long-delayed multiplayer pirate game, has had yet another change in direction, equally a veteran producer of Call of Duty joins its development team.

Neven Dravinksi worked as a senior producer on Phone call of Duty equally far back as 2012’s Black Ops 2. He most recently directed the product of Warzone and Modern Warfare’southward live service elements. According to a press release, he’s joined Skull and Basic as a senior producer to shape the game’s vision and strategy

The press release made no mention of a potential release date. Ubisoft is still officially targeting a launch window between 2022 and 2023, and its language suggests the game is still very much in the thick of development. Dravinksi hasn’t been brought on to oversee the completion of the title, but to lead the development team as information technology continues work on the game.

“I am excited to join the talented teams of Ubisoft Singapore,” he said in a printing release. ”The Skull and Bones evolution team is working on an incredibly exciting project, and I await forward to supporting them every bit they bring the game’southward vision to life”.

A ship in Skull and Bones

(Image credit: Ubisoft)

A bumpy ride

That volition be no mean feat. Skull and Bones has faced a turbulent evolution since information technology began life every bit an expansion to Assassin’s Creed 4: Black Flag back in 2013. A Kotaku
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report released last year detailed how its scope and gameplay had dramatically inverse over the course of development, with its setting, core naval gameplay loop, and creative direction existence radically upended throughout.

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Skull and Bones has long been beleaguered past changes in management, likewise. Elizabeth Pellen is currently acting as the game’southward third creative manager, and it was but earlier this year that co-director Antoine Henry left the projection.

That yet some other senior managing director is being introduced might exist taken as a sign that the game’s tumultuous development isn’t yet behind it, equally new hands are brought on to the ship to steer it into calmer waters. However, Ubisoft will probable be hoping Dravinski – and his twenty years of video game product experience – will be the cardinal to curing Skull and Bones’ ills.

Before this year, six minutes of Skull and Bones gameplay was leaked on Reddit
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, giving united states a glimpse of its naval combat, before existence promptly removed for copyright violation. While information technology wasn’t clear at what stage of the game’due south production the video had been captured, PCGamer
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reckoned information technology looked fairly like to what information technology had seen during a 2022 preview. Players journey across the high seas and skirmish in fast-paced naval gainsay, completing contracts to earn infamy and upgrade their ship.

Although originally slated to release in 2022, Ubisoft has delayed the game numerous times. It’s currently due to launch in the 2022 fiscal yr, which would place information technology somewhere between Apr 2022 and April 2023. But even that wide margin may prove too shortly.

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Callum is TechRadar Gaming’s News Writer. You lot’ll find him whipping upwardly stories about all the latest happenings in the gaming world, as well equally penning the odd characteristic and review. Before coming to TechRadar, he wrote freelance for diverse sites, including Clash, The Telegraph, and, and worked as a Staff Author at Wargamer. Strategy games and RPGs are his bread and butter, but he’ll eat annihilation that spins a captivating narrative. He also loves tabletop games, and will happily chew your ear off nearly TTRPGs and board games.

Skull And Bones Has A New First Mate As Ubisoft Hires Call Of Duty Veteran