Meta wants more than PC games to come to the Quest two
(Image credit: Epic Games)
Meta wants to bear witness that its Meta Quest two VR headset (formerly Oculus Quest 2) isn’t the underpowered hardware game developers might believe information technology to be. And it’s doing and then with a 2014 PC game demo.
For Oculus Connect 2014, Ballsy Games built Showdown, a PC VR demo using Unreal Engine 4 (UE4). Information technology was designed to show off the awesome levels of item a VR setup could provide.
The feel shows a high-octane scenario slowed downwardly to bullet-time to emphasize the action every bit a team of soldiers fight off a rampaging robot. Fiery smoke trails backside the missiles the robot is launching, and rubble and cars are flung off in a diverseness of directions due to the resulting explosions. Information technology looks and feels like a warzone.
Some elements look a trivial dated today, but at the time this was the best that PC VR setups could achieve – setups that consisted of an Oculus Rift headset hooked upwards to a PC with a GTX 980 GPU or similar.
Now, roughly eight years later, Meta has managed to go a severely trimmed downwards version of the Showdown demo to run on its Quest 2 hardware at a smooth xc FPS –
the same as the original (via Road to VR).
Graphics aren’t everything
Meta wasn’t just doing this for a fun throwback though. Its optimization efforts have been cataloged in Oculus For Developers weblog posts so that other creators tin can mimic what it has washed with Showdown in their own games.
While information technology’s fun to joke around this being a nearly eight-year-old demo, getting Showdown to run on the Quest 2 is no hateful feat.
The Quest two’due south Snapdragon XR2 chip isn’t as powerful as the hardware Showdown was designed for, and the details about how this was pulled off are long plenty to fill not one, but two long weblog posts jam-packed with technical jargon.
As seen in the video captured past Road to VR to a higher place, the new demo is pretty similar to the original, albeit with a few drops in quality. The world’s objects look significantly more polygonal, and the textures and lighting aren’t equally impressive – but Showdown is yet merely as busy with objects and debris flying around the role player.
For some players, the PS2-era graphics will be a tough pill to swallow, still from our own experience the visuals aren’t what make or break a VR game.
Take Resident Evil 4 VR. It looks graphically identical to the classic GameCube version, yet the slick immersive features and the adrenaline you feel as monsters close in on you were more than than enough to keep us as engaged equally we would be playing a PS5 or Xbox Series X title.
Plus, VR gaming graphics don’t have to take as hard a hit if developers create less busy environments. While the latest Electronic Mixtape courses in Beat Saber are little more than light amplification by stimulated emission of radiation light shows, they’re some of the game’south most visually stunning and fun to play still.
Hopefully, the Showdown demo and the promise of more than powerful hardware with Project Cambria and the Meta Quest 3 will encourage other developers to create VR ports for the Quest 2, simply we’ll have to wait and run into.
In the meantime, why don’t you check out the best Quest 2 games that are already playable on the platform?